After a night of restful sleep, the party made their way to the competition grounds to participate in the Games of Mure. Each adventurer had chosen the event or events they felt most confident in. Each prepared in their own way. Waeslyn Methodically cleaned his rifle, Maarus topped off his stores of liquid courage, Woomera inspected the competition javelins, and Calder sought some peaceful time for personal focus.
The first event to be held was the foot race, and of the party only Maarus had chosen to compete in the event. Early on in the race, his sense of fair play pointed out to the other competitors a disguised pitfall that could have caught less wary athletes. As they raced about the twists and turns up the hill, the race was neck and neck going into the final stretch. In a stunning turn of events, the runner with whom Maarus was tied repayed his earlier warning, alerting Maarus to a last hidden pitfall. His jump brought him into the finish line first to roaring applause. Elated at the challenging competition, the runner-up rewarded Maarus with a tight bear hug.
After a period to allow for the crowd to migrate and judges to prepare, the battery of marksmanship competitions began. Arrows were nocked to bows as the archery targets were placed. Calder showing unprecedented skill (and uncharacteristic paranoia of his competition) repeatedly out shot the others, including Waeslyn who admitted that firearms were more his specialty.
In what will likely be the most talked about event of the games, the Javelin portion of the marksmanship competition saw Calder and Woomera compete. This was hardly a competition however, as Woomera demonstrated undeniable superiority over the rest of the athletes. One gnome in particular did manage to place a javelin on target at great distance during the event however, earning the notice of Woomera for his skill.
As powder was poured and pellets packed, the straw targets were replaced with flat steel plates to signal the beginning of the rifles portion. Waeslyn took steady aim and, using his years of training, struck the center mark time and time again. Even before the last of the smoke cleared from the firing line it was clear that he had secured victory in the event.
Int he local favorite, the quickdraw competition rounded out the marksmanship gauntlet. Bottles were placed on the fence opposite competitors and Maarus and Waeslyn took their places on the firing line, along side the rest of the duelists including one Deputy Dirk. Waeslyn’s expertise with firearms was focus on careful shots to ensure a successful hit, and as such he was not as reflexive to crack shots as quickly as he was accurately. As the bullets flew and bottles shattered, the competition was whittled down to just two combatants, Maarus and Dirk. Maarus throughout the competition had shown lightning reflexes as had Dirk. However on the final shot Dirk’s pistol jammed giving the win to Maarus.
The party enjoyed the attention (for the most part) and basked in their wins as they enjoyed the wrestling portion that none of them had chosen to compete in. Although in Woomera’s case she was actually prevented from entering. The runner who had encased Maarus in a bear hug was eliminated in the quarter finals, and Abigale the blacksmith suffered a ring out in the semi-finals. The final bout between two huge brawlers devolved into a slugging match with the end being decided by a devastating right hook.
On the award podium, the winners were called one by one to receive their prizes. Woomera was loathe to part with her weapons, but issued orders to Milvin to give out personal rewards on her behalf to certain competitors. Maarus remained of anonymous origin, but Waeslyn was inexplicably shaken by his name being announced. There were murmurs during his time on the podium that paled in comparison to the split uproar when Woomera accepted her reward.
Calder departed from the festivities early fielding no shortage of offers to spend the night with impressed fans. Waeslyn sought some personal time to collect his thoughts as the others stuck around the fair grounds. As he returned to town he was accosted by thugs who wished to recoup their betting losses on he an his “pet monster.” Waeslyn’s upstanding code disallowed him to resort to violence against them and did his best to de-escalate the situation. As Woomera and Maarus arrived to the sound of his warning shot, the mob quickly demoralized.
At the turning point, Dirk stepped out of the shadows, pistol drawn. He made a show of blaming the three for rigging the games, and implied he would not mind settling the score with Maarus with working guns as he approached. But one he was in arms reach of the two brutish ringleaders, he quickly altered his demeanor and placed them both under arrest. With the situation resolved they returned to the Aftcastle and thoroughly depleted their stock.